I was tasked with modeling and preparing for webgl the 3d model of the hyongsung Halo II atm, also did a series of renders for the site in 2 versions: originally was ATM Canada and later created the same views for a MINT ATM Variation.
Modeled in c4d,Uvs in ryzomUV, textured with affinity photo and substance painter, rendered and glb export with marmoset toolbag 4 (website) and Arnold render (artstation imgs)
Beauty Turntable
shaded and model separation turntables, as long as it is one object in the outliner, there can be multiple separated parts.
Uvs and maps turntable, used PBR metalness workflow and marmoset export a perfect optimized .glb file
Topology turntable the model works really well for the website without issues even with the current polycount.